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gameplay::Transform::Listener Class Reference

#include <Transform.h>

Inheritance diagram for gameplay::Transform::Listener:
gameplay::AudioSource gameplay::Camera gameplay::MeshSkin gameplay::PhysicsGhostObject gameplay::PhysicsRigidBody gameplay::Terrain gameplay::PhysicsCharacter

List of all members.

Public Member Functions

virtual void transformChanged (Transform *transform, long cookie)=0

Detailed Description

Listener interface for Transform events.


Member Function Documentation

virtual void gameplay::Transform::Listener::transformChanged ( Transform transform,
long  cookie 
) [pure virtual]

Handles when an transform has changed.

Parameters:
transformThe Transform object that was changed.
cookieCookie value that was specified when the listener was registered.

Implemented in gameplay::MeshSkin, and gameplay::PhysicsGhostObject.

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