Inherited by gameplay::Game::ShutdownListener, and gameplay::ScriptController::ScriptTimeListener.
|virtual void||timeEvent (long timeDiff, void *cookie)=0|
Defines a interface to be scheduled and called back at a later time using Game::schedule().
|virtual void gameplay::TimeListener::timeEvent||(||long||timeDiff,|
Callback method that is called when the scheduled event is fired.
|timeDiff||The time difference between the current game time and the target time. The time differences will always be non-negative because scheduled events will not fire early.|
|cookie||The cookie data that was passed when the event was scheduled.|