|void||setLimits (float minAngle, float maxAngle, float bounciness=1.0f)|
Defines a hinge constraint between two rigid bodies (or one rigid body and the world) where movement is restricted to rotation about one axis.
Sets the limits (and optionally, some properties) for the hinge.
|minAngle||The minimum angle for the hinge.|
|maxAngle||The maximum angle for the hinge.|
|bounciness||The bounciness of the hinge (this is applied as a factor to the incoming velocity when a hinge limit is met in order to calculate the outgoing velocity-for example, 0.0 corresponds to no bounce and 1.0 corresponds to an outgoing velocity that is equal in magnitude to the incoming velocity).|